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Movie Review: “Alien: Romulus”

Few cinematic monsters are more iconic than the eponymous Alien of Ridley Scott’s 1979 classic—a dripping, slithering, acid-blooded, tooth-gnashing agent of carnage. The beast is murderous, predatory beyond all rationality, and disconcertingly Freudian. But as brilliantly unsettling as the Xenomorph may be, more than four decades and over a half-dozen films later, you’d be forgiven for thinking the premise is wearing out its welcome. There aren’t that many ways to shoot a slasher movie on a derelict spacecraft, after all. 

This probably explains why, upon his return to the franchise, original director Ridley Scott focused on building out the narrative world—populating his cosmos with Weyland-Yutani corporate suits, “Engineer” creator beings akin to Gnostic demiurges, and aesthetics-obsessed androids. The result was ambitious and frequently brilliant (I gave 2012’s Prometheus a 10/10 rating) but a lot of longtime fans balked.

Fede Alvarez’s Alien: Romulus is nothing so ambitious. Structurally, it’s mostly content to play the franchise’s greatest hits: empty mechanical rooms, heavy weapons, and lots of gooey claws and mandibles blasting through flesh. In one sense, this is a bit of a comedown from the eerie, quasi-theological musings of Alien: Covenant. But from a different angle, this is pretty much what a summer sci-fi action flick should be.

We start out meeting young miner Rain (Cailee Spaeny, last seen in Alex Garland’s Civil War) and her companion Andy (David Jonsson)—a broken-down android, whose circuitry deterioration manifests as something very like intellectual disability. Rain and Andy, and their friends, are all trapped on the corruptly run mining colony of Jackson’s Star, a 1990s-era sci-fi nightmare—full of smoke, neon lights, CRT screens, and Brutalist architecture. Lacking any realistic way off, they soon hatch an ambitious plan to break into an abandoned space station orbiting the planet. Their goal? Recovering leftover cryo-tubes—necessary to support a nine-year spacefaring journey to the more humane planet Yvaga.

It won’t come as much of a spoiler that, well, that space station isn’t so abandoned after all.

You pretty much know what you’re getting with an Alien film like this one, and the first and second acts don’t break much new ground. Facehuggers, cocoons, chestbursters, spraying acid—they’re all here in spades (though things never get quite as gnarly as Covenant). That said, the third act is an all-out thrill ride that pushes the series’ action in novel directions (a zero-gravity firefight is a particular standout). And true to Alien form, the pedal stays slammed to the metal all the way into the film’s very last moments.

Though this is mostly an action film, it’s worth noting that at least some of the themes from Prometheus and Covenant are meaningfully extended here. This is a series that’s always been absorbed with the question of human nature: what is it, exactly, that distinguishes Engineer from human from android from xenomorph? From one perspective, all four of these “species” exist along a single developmental continuum, each bringing the next into being. It’s a fascinating sort of Neoplatonism-as-horror: each link in this chain is “derived” from the one ontologically prior to it, and each link is progressively more debased than the one before it. Humans lack the sagacity of Engineers; androids lack the social affinity of humans; xenomorphs lack the reflectiveness of androids. Onscreen, the deepest forms of horror (e.g., the half-human/half-alien of 1997’s Alien: Resurrection) come from mixing up this continuum, from confusing one stage in the process with another.

And yet the entire saga hinges on the necessity of revolting against that “emanationist” model. Human beings fight for their survival against their metaphysical “progeny” and forerunners alike.  In a fascinating sense, the films are profoundly anti-evolutionary: the idea of progress itself is what must be resisted.

Romulus hints at an explanation of sorts for the fundamental distinction between human and android: human ethics are deontological, android ethics are utilitarian. That is to say: to be distinctively human is to be motivated by moral duties that extend beyond “the greatest good for the greatest number.” (Consider Ellen Ripley risking everything to save Newt in the third act of Aliens.) Romulus’s take is something of a subversion of Covenant: there, the villainous David operates from an altogether different ethic, a sort of aesthetic contemplation turned to necrotic obsession. But perhaps this is simply to underscore David’s own deviance from what—by nature—he ought to be.

Technically speaking, Romulus is a marvel—blending practical and CGI effects with such effectiveness that I honestly thought this movie cost three times as much as it apparently did ($80 million). It’s backed up by a solid score from Benjamin Wallfisch (who’s done a lot of great work in the genre lately). In space, no one might be able to hear you scream—but mayhem certainly sounds better with an epically eerie soundtrack.

Highbrow entertainment, this is not. Part of me misses the grim metaphysical ruminations of Prometheus and Covenant. But for a seventh installment in a nearly half-century-old series, Romulus is a far better time at the movies than it has any right to be.

 
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Posted by on August 19, 2024 in Sci-Fi

 

Movie Review: “Civil War”

Bloodied bodies dangle from the roof of a roadside car wash. Bullets clatter off the stairwells of a suburban office park. The Lincoln Memorial erupts in a nova of flame. What bites deepest in Alex Garland’s Civil War isn’t its narrative, but its imagery—the transformation of heartland America into a nightmarish near-future war zone.

That might surprise audiences looking for a high-concept, #resistance action flick. The premise—contemporary America wracked by a second civil war—seems urgently political, even overtly partisan. But Civil War is not that movie. Indeed, it’s almost eerie how hazily its central conflict is described.

In one sense, Civil War is the precise inverse of The Purge. The premise of the latter franchise—every year, all crime becomes legal for twelve hours as a sort of societal blowoff valve—is brilliant and fascinating. But despite this hook, that series has never served up anything other than the most generic horror tropes. Civil War leaves its premise murky and underdefined, but leans hard into everything else.

Based on the trailers, you might’ve expected Civil War to be an action movie. It’s more like The Last of Uswithout zombies, a long road odyssey across a grisly-yet-strangely-beautiful apocalyptic America. Photojournalist Lee Smith (Kirsten Dunst) and colleague Joel (Wagner Moura) aim to snag a final interview with an embattled president (Nick Offerman) in Washington D.C., as forces from the Western Front—an ambiguously allied Texas/California coalition—close in. (The country is balkanized even beyond that, but the “Florida Alliance” is referenced merely in passing.) Aspiring photographer Jessie (Cailee Spaeny) and veteran journalist Sammy (Stephen McKinley Henderson) tag along for the ride.

The beating heart of the film is the people and situations they encounter along the way—from trigger-happy war criminals dumping bodies into a mass grave, all the way to a beautiful West Virginian downtown trying hard to pretend the conflict isn’t happening. Their journey is slow, elegiac, brutal, but never once dull. The driving scenario is simply too compelling for that.

Thematically, Civil War is something of a Rorschach test. For the most part, it’s politically noncommittal (Offerman’s villainous President is in his “third term” and has a few Trumpian rhetorical tendencies, but that’s about it). One can easily interpret it as a story about mass violence as such, about political polarization, or even the brutal and fragmented nature of modern warfare.

But to my mind, the most interesting reading of Civil War is as a story about journalism. In recent years, the contemporary mass media has faced a generational conflict, between grizzled professionals committed to the old ideal of “objectivity” and a more socially-conscious younger set. Something reminiscent of this plays out onscreen, with all its associated moral tensions. Lee is hardened and stoic, capable of passively photographing a burning man in a gasoline-soaked tire, but it is clear that her work still takes an emotional toll. For her, journalism is not primarily about social change; it is about distance and discipline. On the other hand, Jessie begins in naïve optimism, passion, and emotional investment, but soon embraces an aggressiveness more like Lee’s. And ultimately, Civil War concludes this tale on a brutally ambiguous note: Jessie metamorphosing into her reluctant mentor, leaving open exactly what she may or may not be willing to do for the one perfect shot.

Hence, Garland suggests, a paradox. Effective work as a journalist requires critical distance from one’s subject matter, but the process of formation required to attain such detachment is, in essence, moral cauterization: to be really good at the job means to be something less than human (or maybe, better, “less than humane”). Something like such an act of self-renunciation makes sense in the context of soldiering: lethality requires, at some level, vilification of the foe. But that sacrifice is performed in service of a clearly defined end (service to one’s country). Can the goal of “sharing information for its own sake” ever justify such a “distancing” from moral concern? American journalism hasn’t yet figured out how to answer this question, and Garland doesn’t attempt to do it here. But it is a problem well worth posing.

In the end, Civil War isn’t really a mainstream film—it’s far closer to arthouse fare—and won’t be to every viewer’s taste. But those willing to fully commit to Garland’s haunting vision will encounter something increasingly rare, in an age of CGI spectacle: a waking nightmare that looks and feels all too real. And it may be the smartest film I’ve seen this year.

 
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Posted by on April 29, 2024 in Thrillers